CK = Checking: 40
FG = Fighting: 25
DI = Discipline: 62
SK = Skating: 59
ST = Strength: 60
EN = Endurance: 40
DU = Durability: 50 (do not add TPE here, injuries are turned off)
PH = Puck Handling: 60
FO = Face Offs: 62
PA = Passing: 60
SC = Scoring: 63
DF = Defense: 63
PS = Penalty Shot: 40
Code:
Code:
From 0 to 60, it costs 1 training point (TPE) to improve an attribute by one.
From 60 to 70, it costs 2 points to improve by one.
From 70 to 80, it costs 4 points to improve by one.
From 80 to 90, it costs 8 points to improve by one.
From 90 to 99, it costs 12 points to improve by one. (Strengths only.)
Weakness:
From 40-60, it costs 2 TPE to improve by one.
From 60-70, it costs 6 TPE to improve by one.
From 70-85, it costs 12 TPE to improve by one.
Looks alright, the only thing I would change is when you upgrade an attribute also put in what the old value was. For example instead of Scoring - 60 do something like Scoring 53->60. It will help keep track of stuff in the future. Same for your bank value (Bank 5->0 or vice versa)
@"wumaduce"
Another tip for updates, when you increase a stat make sure to specify how much TPE your'e putting towards that stat i.e. Defense 68->70 +4 TPE. Also make sure to count up the total tpe earned and add it to your previous tpe total. In your example, I would do something like +50 tpe earned, 160->210. When you buy equipment, make sure to specify in the bank post which equipment you buy, so that I can double-check if the right stats are being added to.
(Now that im looking at it, you have another player on Minnesota whose updates are fine.. what is going on in this update then???!!)
if you have any further questions.. you can pm me or check out this video. https://youtu.be/FrMfnXPWulY