[S58] - RW Mew Two
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+3 TPE - Training +3
+1 TPE - First PT +1 TPE - Rookie Survey +2 TPE - AC 339 +3 TPE - Training +3 +3 TPE - Training +3 +2 TPE - AC 340 +3 TPE - Training +3 +2 TPE - AC 341 +3 TPE - Training +3 +2 TPE - AC 342 +20 TPE - $4.5m SMJHL Coaching +10 TPE - Rookie Training Camp +2 TPE - Earlybird PT +2 TPE - AC 343 +3 TPE - Weekly Training +4 TPE - Mock Draft +6 TPE - IP Threads Total Points Earned: 155 + 70 = 225 TPE spent: Screening +5 (10->11) Getting Open +8 (11->12) Offensive Read +8 (11->12) Checking +11 (5->10) Stickchecking +6 (5->9) Defensive Read +6 (5->9) Agility +5 (9->10) Balance +7 (8->10) Stamina +8 (11->12) Strength +5 (9->10) 69 Spent TPE banked: 1 ![]() Registered Hall of Fame Head
Welcome to the league @"zeagle1"! You actually earned 72 TPE this update, leaving you with 227 TPE total, and 3 in your Bank after your attribute changes.
Total TPE: 227 Banked TPE: 3 Updated! ![]() Thanks to @"sulovilen", @"the5urreal", and @"sve7en" for the sigs!
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+2 TPE - AC 344
+3 TPE - Weekly Training +1 TPE - Offseason Time Waster Total Earned: 6 TPE Total Bank: 9 TPE TPE Spent Hitting 5>6 1 TPE Strength 10>11 5 TPE Bravery 5>7 2 TPE Final Bank: 1 Total TPE: 233 ![]() S58 Elias Armia Award Winner
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Starting TPE: 233
Starting Bank:1 +2 TPE - AC345 +3 TPE - WT345 +2 TPE - Showdown #1 +5 TPE - Deep Dive #1 +2 TPE - Primetime #1 +4 TPE - PT#1 Total Earned: 18 TPE Spent: 13 TPE Stickchecking +13 (9->11) Defensive Read +5 (9->10) End TPE: 251 End Bank: 1 ![]() S58 Elias Armia Award Winner
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Please make sure your claim links are to the specific Post and not the general Claim Thread, you missed it for your PT#1. To increase from 9 to 11 only costs 10 TPE, not the 13 you have lists, so you have 4 TPE in your bank after this update.
Updated! ![]() Registered Posting Freak
Starting TPE: 251
Starting Bank: 4 Earned: +5 TPE - Deep Dive 2 +2 TPE - AC 346 +3 TPE - WT 346 +4 TPE - PT2 Bank: 18 From 5 to 7, it costs 1 TPE to improve an attribute by one. From 7 to 9, it costs 2 TPE to improve by one. From 9 to 11, it costs 5 TPE to improve by one. From 11 to 13, it costs 8 TPE to improve by one. From 13 to 15, it costs 15 TPE to improve by one. From 15 to 17, it costs 25 TPE to improve by one. From 17 to 20, it costs 40 TPE to improve by one. Spent: Offensive Ratings Screening: 11 Getting Open: 12 Passing: 10 Puckhandling: 11 Shooting Accuracy: 12 Shooting Range: 10 Offensive Read: 12 Defensive Ratings Checking: 10 Hitting: 6 Positioning: 7 Stickchecking: 11 Shot Blocking: 5 Faceoffs: 5 Defensive Read: 10 ->11 +5 TPE Physical Ratings Acceleration: 11 Agility: 10 Balance: 10 ->11 + 5 TPE Speed: 11 -> 12 + 8 TPE Stamina: 12 Strength: 11 Fighting: 5 Mental Ratings Aggression: 5 Bravery: 7 *Determination: 15 *Team Player: 15 *Leadership: 15 *Temperament: 15 *Professionalism: 15 Total Spent: 17 TPE Total TPE:265 Total Bank:1 ![]() S58 Elias Armia Award Winner
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Starting TPE: 265
Starting Bank: 1 Earned: AC 347 +2 TPE WT 347 +3 TPE PT3 +3 TPE Showdown #2 +1 TPE Primetime #2 +2 TPE Bank: From 5 to 7, it costs 1 TPE to improve an attribute by one. From 7 to 9, it costs 2 TPE to improve by one. From 9 to 11, it costs 5 TPE to improve by one. From 11 to 13, it costs 8 TPE to improve by one. From 13 to 15, it costs 15 TPE to improve by one. From 15 to 17, it costs 25 TPE to improve by one. From 17 to 20, it costs 40 TPE to improve by one. Spent: Offensive Ratings Screening: 11 Getting Open: 12 Passing: 10 Puckhandling: 11 => 12 +8TPE Shooting Accuracy: 12 Shooting Range: 10 Offensive Read: 12 Defensive Ratings Checking: 10 Hitting: 6 Positioning: 7 Stickchecking: 11 Shot Blocking: 5 Faceoffs: 5 Defensive Read: 10 ->11 +5 TPE Physical Ratings Acceleration: 11 Agility: 10 Balance: 10 ->11 + 5 TPE Speed: 11 -> 12 + 8 TPE Stamina: 12 Strength: 11 Fighting: 5 Mental Ratings Aggression: 5 Bravery: 7 *Determination: 15 *Team Player: 15 *Leadership: 15 *Temperament: 15 *Professionalism: 15 Total Spent: TPE Total TPE:276 Total Bank:4 ![]() S58 Elias Armia Award Winner
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UPDATED!
Total TPE: 277 Banked: 4 @"zeagle1" Your PT was worth an extra 1 TPE (4 total), but you had 0 banked; not 1. So Total TPE is one better than you calculated, but your banked is correct at 4. ![]() Registered Posting Freak
Starting TPE: 277
Starting Bank: 4 Earned: New Year's Survey thing +1 TPE AC348 +2 TPE Training +3 TPE Bank: From 5 to 7, it costs 1 TPE to improve an attribute by one. From 7 to 9, it costs 2 TPE to improve by one. From 9 to 11, it costs 5 TPE to improve by one. From 11 to 13, it costs 8 TPE to improve by one. From 13 to 15, it costs 15 TPE to improve by one. From 15 to 17, it costs 25 TPE to improve by one. From 17 to 20, it costs 40 TPE to improve by one. Spent: Offensive Ratings Screening: 11 -> 12 +8 TPE Getting Open: 12 Passing: 10 Puckhandling: 12 Shooting Accuracy: 12 Shooting Range: 10 Offensive Read: 12 Defensive Ratings Checking: 10 Hitting: 6 Positioning: 7 Stickchecking: 11 Shot Blocking: 5 Faceoffs: 5 Defensive Read: 11 Physical Ratings Acceleration: 11 Agility: 10 Balance: 11 Speed: 12 Stamina: 12 Strength: 11 Fighting: 5 Mental Ratings Aggression: 5 Bravery: 7 *Determination: 15 *Team Player: 15 *Leadership: 15 *Temperament: 15 *Professionalism: 15 Total Spent: TPE Total TPE:283 Total Bank:2 ![]() S58 Elias Armia Award Winner
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Starting TPE: 283
Starting Bank: 1 Earned: New Years +2 TPE WT349 +3 TPE AC349 +2 TPE Primetime 3 +3 TPE 3on3 3 +2 TPE PT4 +4 TPE New TPE: 299 New Bank: 17 Bank: From 5 to 7, it costs 1 TPE to improve an attribute by one. From 7 to 9, it costs 2 TPE to improve by one. From 9 to 11, it costs 5 TPE to improve by one. From 11 to 13, it costs 8 TPE to improve by one. From 13 to 15, it costs 15 TPE to improve by one. From 15 to 17, it costs 25 TPE to improve by one. From 17 to 20, it costs 40 TPE to improve by one. Spent: Offensive Ratings Screening: 11 -> 12 +8 TPE Getting Open: 12 Passing: 10 Puckhandling: 12 Shooting Accuracy: 12 Shooting Range: 10 Offensive Read: 12 Defensive Ratings Checking: 10 Hitting: 6 Positioning: 7 Stickchecking: 11 Shot Blocking: 5 Faceoffs: 5 Defensive Read: 11 Physical Ratings Acceleration: 11 -> 12 +8 TPE Agility: 10 Balance: 11 Speed: 12 Stamina: 12 Strength: 11 Fighting: 5 Mental Ratings Aggression: 5 Bravery: 7 *Determination: 15 *Team Player: 15 *Leadership: 15 *Temperament: 15 *Professionalism: 15 Total Spent: TPE Total TPE:299 Total Bank: 1 ![]() S58 Elias Armia Award Winner
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So you started this update with 2 TPE in the Bank, not 1. Your Screening was already at 12 from the last update, so I put those 8 TPE into the Bank for you. You have 10 TPE in the Bank for next update.
Updated! ![]() Registered Posting Freak
Starting TPE: 299
Starting Bank: 10 Earned: AC350 +2 TPE WT350 +3 TPE PT5 +4 TPE 3v3 #4 +1 TPE PT6 +4 TPE Milestones +3 TPE New TPE: 316 New Bank: 27 Bank: From 5 to 7, it costs 1 TPE to improve an attribute by one. From 7 to 9, it costs 2 TPE to improve by one. From 9 to 11, it costs 5 TPE to improve by one. From 11 to 13, it costs 8 TPE to improve by one. From 13 to 15, it costs 15 TPE to improve by one. From 15 to 17, it costs 25 TPE to improve by one. From 17 to 20, it costs 40 TPE to improve by one. Spent: Offensive Ratings Screening: 12 Getting Open: 12 Passing: 10 Puckhandling: 12 Shooting Accuracy: 12 Shooting Range: 10 Offensive Read: 12->13 +8TPE Defensive Ratings Checking: 10 Hitting: 6 Positioning: 7 Stickchecking: 11 Shot Blocking: 5 Faceoffs: 5 Defensive Read: 11 Physical Ratings Acceleration: 12 Agility: 10 Balance: 11 -> 12 +8 TPE Speed: 12 Stamina: 12 Strength: 11 -> 12 +8 TPE Fighting: 5 Mental Ratings Aggression: 5 Bravery: 7 *Determination: 15 *Team Player: 15 *Leadership: 15 *Temperament: 15 *Professionalism: 15 Total Spent: TPE Total TPE:316 Total Bank: 3 ![]() S58 Elias Armia Award Winner
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