[57] C - Igor Petrov Update Thread
#1
(This post was last modified: 09-18-2020, 09:33 AM by TheCC.)

From 5 to 7, it costs 1 TPE to improve an attribute by one.
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.

+2 Uncapped TPE - AC332
+3 Uncapped TPE - Free Training
+1 Uncapped TPE - First PT
+1 Uncapped TPE - S57 Survey
+3 Uncapped TPE - Weekly Training 9/13-9/19
+10 Uncapped TPE - S56 Team Training Camp

Total Points Earned: 155 + 20 = 175

Available TPE: 20

Adjusted Attributes:
Defensive Read: 9 > 11 (10 TPE)
Checking: 9 > 11 (10 TPE)

Remaining TPE: 0
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#2
(This post was last modified: 09-17-2020, 09:47 PM by TheCC.)

EDIT: Ugh I accidentally added a new reply like a total noob. I am ashamed of myself.
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#3

Updated!

[Image: sBUQCq8.png]

Past Players

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#4
(This post was last modified: 09-28-2020, 04:48 PM by TheCC.)

From 5 to 7, it costs 1 TPE to improve an attribute by one.
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.

+2 Uncapped TPE - AC334
+3 Uncapped TPE - Weekly Training 9/20-9/26

Total Points Earned: 175 + 5 = 180

Available TPE: 5

Adjusted Attributes:
Passing: 7 > 9 (4 TPE)
Stickchecking: 5 > 6 (1 TPE)

Remaining TPE: 0
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#5

Updated!

As a rookie, you don't have access to +5 weekly training - and you bought the +3 training, too... so I'm not sure how that error happened.
In any ways - Total TPE is 180, you spent 1 TPE too many for what you have, therefore, your Stickchecking only goes up to 6. You have no TPE banked.

@"TheCC"

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Special thanks to @"Carpy48", @"Chevy", @"Turd Ferguson", @"fever95" and @"enigmatic" for the signatures!
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#6
(This post was last modified: 10-06-2020, 10:27 AM by TheCC.)

I'm sorry, I have no idea what I was on when I made that last update hahah. I come from the ISFL, so that's why I accidentally put +5 for my weekly training. My bad!

From 5 to 7, it costs 1 TPE to improve an attribute by one.
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.

+2 Uncapped TPE - AC333
+2 Uncapped TPE - AC335
+3 Uncapped TPE - Weekly Training 9/27-8/3
+1 Uncapped TPE - Offseason Time-Waster
+4 Uncapped TPE - S56 PT1
+1 Uncapped TPE - S56 Primetime 1

Total Points Earned: 180 + 13 = 193

Available TPE: 13

Adjusted Attributes:
Acceleration: 9 > 10 (5 TPE)
Speed: 9 > 10 (5 TPE)
Stickchecking: 6 > 7 (1 TPE)

Remaining TPE: 2

[Image: petrov.png]
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#7
(This post was last modified: 09-29-2020, 08:54 AM by TheCC.)

Not sure how a reply was added... Disregard.

[Image: petrov.png]
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#8

Updated! A couple house keepings notes:

For AC#335 you linked to AC#334 from last week, I was able to track down your post in #335

For both primetime #1, and PT#1 you linked to the general claims thread. I went and confirmed that you did both PT#1, and Primetime #1.

As well, PT's in the SMJHL are worth 4 TPE, so you have one more TPE than originally though, your new total is 193 and you have 2 banked TPE! The proper linkes are all provided above!

[Image: mazatt.gif]

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#9
(This post was last modified: 10-09-2020, 03:37 PM by TheCC.)

From 5 to 7, it costs 1 TPE to improve an attribute by one.
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.

+2 Uncapped TPE - AC336
+3 Uncapped TPE - Weekly Training 10/4-10/10
+2 Uncapped TPE - 3on3 Showdown #1
+4 Uncapped TPE - PT2

Total Points Earned: 193 + 11 = 204

Available TPE: 13

Adjusted Attributes:
Stickchecking: 7 > 9 (4 TPE)
Faceoffs: 6 > 8 (3 TPE)
Acceleration: 10 > 11 (5 TPE)

Total TPE Spent: 12
Remaining TPE: 1

[Image: petrov.png]
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#10

Updated

[Image: panico.png]
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#11
(This post was last modified: 10-17-2020, 03:00 AM by TheCC.)

From 5 to 7, it costs 1 TPE to improve an attribute by one.
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.

+2 Uncapped TPE - AC337
+3 Uncapped TPE - 10/11-10/17
+4 Uncapped TPE - PT3
+1 Uncapped TPE - 3on3 Showdown #2
+3 Uncapped TPE - S56 Primetime #2

Total Points Earned: 204 + 13 = 217

Available TPE: 1 + 13 = 14

Adjusted Attributes:
Acceleration: 11 > 12 (8 TPE)

Stickchecking: 9 > 10 (5 TPE)

Total TPE Spent: 13
Remaining TPE: 1

[Image: petrov.png]
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#12

Updated!

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Credit to @"Geekusoid", @"rum_ham", @"Carpy48", @"enigmatic", @"BDonini", @"honkerrs", @"DELIRIVM", @"Emiko", @"Merica", and @"Ragnar"
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#13
(This post was last modified: 10-21-2020, 10:11 AM by TheCC.)

From 5 to 7, it costs 1 TPE to improve an attribute by one.[/size]
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.

+2 Uncapped TPE - AC338
+3 Uncapped TPE - Weekly Training 10/18-10/24
+4 Uncapped TPE - PT4

Total Points Earned: 217 + 9 = 226

Available TPE: 1 + 9 = 10

Adjusted Attributes:
Screening: 9 > 11 (10 TPE)

Total TPE Spent: 10
Remaining TPE: 0

[Image: petrov.png]
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#14

Updated!

[Image: mazatt.gif]

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#15
(This post was last modified: 11-02-2020, 01:01 PM by TheCC.)

From 5 to 7, it costs 1 TPE to improve an attribute by one.[/size]
From 7 to 9, it costs 2 TPE to improve by one.
From 9 to 11, it costs 5 TPE to improve by one.
From 11 to 13, it costs 8 TPE to improve by one.
From 13 to 15, it costs 15 TPE to improve by one.
From 15 to 17, it costs 25 TPE to improve by one.
From 17 to 20, it costs 40 TPE to improve by one.

+2 Uncapped TPE - AC339
+3 Uncapped TPE - Weekly Training 10/25-10/31
+3 Uncapped TPE - S56 Season Predictions
+3 Uncapped TPE - S56 Primetime #3
+1 Uncapped TPE - S56 3on3 Showdown #4
+2 Uncapped TPE - S56 PT5

Total Points Earned: 226 + 14 = 240

Available TPE: 0 + 14 = 14

Adjusted Attributes:
Faceoffs: 8 > 10 (7 TPE)

Total TPE Spent: 7
Remaining TPE: 7

[Image: petrov.png]
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